Skip to content
- focusing on ambisonic sound
- get in touch with VR designer from parsons
- calm light environment
- sound- driven narrative – sound is used as a trigger
- nature/ambient sounds
- calm light and shapes
- environment recognisable
- nature sounds?
- animations – what do we use?
- mushrooms / jellyfish – combining flora and fauna
- particle systems
- look into how fractals work – do they immerse people further? or do they alienate
- turkish lanterns
- fragile yet strong imagery – strength in gentle
- everything has to look very light and thin