15/09 Major Changes/ Rethinking Project Management

The last week was extremely stressful for me, as both Madina and Margaret had to terminate their involvement in my project, due to professional contracts they had signed with VR companies that prevented any involvement in external projects and/or the creation of any 3D models and designs.

This was especially shocking to me as I have been working with the both of them for quite a few months now, and felt utterly lost without their technical guidance and as though my project was falling apart in its final stages.

Nevertheless, Radina and I decided to create a final- month project calendar to ensure that our project could still be delivered for the testing week of 4th-8th Oct. During this time, I was in charge of all the logistical aspects of VR production while Radina started on the 2D designs.

In about 10 days we had managed to:

  • create a working spreadsheet with all visual assets, animations, copy, sound assets project calendar.
  • set up meetings with 3D creatives who could help create original assets, and got in touch with Jisoo Lim, a 3D designer from Korea who agreed to help our project.
  • finalised the 2D design and agreed on a colour palette.
  • start working on the risk assessments and participant forms.
Screenshot of our meeting with Jisoo where we finalised the 2D image and layout of the experience.
Our project calendar
Our project assets
Sample assets we were testing
List of animations

During this week’s meetings, a few concerns were raised in terms of the formatting of the VR delivery:

  • our project is being developed for the HTC Vive Pro, which is only available at the LCC creative lab – unsure if they will lend us the headsets
  • CSM only rents out the first generation oculus headsets that are compatible with PC, the whole of UAL uses mac- compatibility issue?
  • using teleportation with controllers to move around the scene instead of physically having to walk – allows for health and safety risks to be omitted and for multiple users to be in the same room while socially distancing
  • reaching out to LCC creative lab to sort out the technicalities w/c 27th sept; things like scaling/particle systems/movement within the scene
  • possibly loaning out a headset over the weekend 1st/2nd oct

Timeline/Checklist completion:

27/08/2021 – /27/ 09/2021

  • Deliver a a 1-2 page brief outlining ALL design and narrative (mindfulness) aspects, alongside an updated research question to my team by Friday, 25th Aug. (x)
  • Submit Research Report by 31st Aug. (x)
  • Exposing intervention to external review – sending it to VR experts/stakeholders and taking their feedback on board. (x)
  • Rework updated research question. (x)
  • Next meeting as a team on w/c 30th August to establish timeline to start final build of the world and discuss ownership. (meeting on 4th Sept) (x)
  • 07/09 Unit 2 Presentation (x)
  • Next team meetings on 08/09 (x), 15/09 (x), 22/09 and 29/09.
  • Participants to be confirmed before 27th September, ideally n=25
  • Questionnaire to be created by 27th September.

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